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About

It's believed the enormous defensive spikes of this superhybrid may also have sensory capabilities similar to the spines of a sea urchin. The purpose of such a trait is still unknown.

Creation Tree

Tuoramoloch
┗━ Paramoloch
  • Require: Level 20
  • Cost: 50x DNA
┗━ Stygimoloch
  • Require: Level 15
  • Cost: 50x DNA
┗━ Parasaurolophus
  • Require: Level 15
  • Cost: 500x DNA
┗━ Tuojiangosaurus
  • Require: Level 20
  • Cost: 500x DNA


Possible Hybrids

Concatoloch
┗━ Concatosaurus
  • Require: Level
  • Cost: x DNA
┗━ Tuoramoloch
  • Require: Level
  • Cost: x DNA


Abilities

Icon Superiority Strike

Group Superiority

  • Quick-Use skill
  • Deal 1x damage
  • Target Team: Cleanse distraction.
  • Target's speed -50% for 1 turn.
  • Bypass Dodge.
Icon Heal Cleanse

Lesser Group Heal

  • Charged skill
  • Deal NO damage
  • Ability Cooldown: 2
  • Cleanse
  • Target Team: Heal 1x
Icon Group Acceleration

Group Acceleration

  • Charged skill
  • Deal 1x damage
  • Ability Cooldown: 1
  • This ability will Act First.
  • Act First.
  • Target Team: Increase speed 50% for 3 turns.
Priority Large Heal

Greater Emergency Heal

  • Charged skill
  • Deal NO damage
  • Ability Cooldown: 2
  • This ability will Act First.
  • Act First
  • Cleanse
  • Target Lowest HP Teammate: Regenerate 2x


Resistances

Resist Distraction

Resist Distraction

  • Damage dealt by this creature is less reduced by Distraction.
  • Resist strength: 50%
Speed Decrease Immunity

Resist Speed Decrease

  • This creature's speed cannot be reduced.
  • Resist strength: 100%
Stun Immunity

Resist Stun

  • This creature's turn cannot be lost to Stun.
  • Resist strength: 100%
Resist Swap Prevention

Resist Swap Prevention

  • The chance of an opponent stopping this creature from swapping out is reduced.
  • Resist strength: 50%


Stats by Level

[ Click here to view stats ]
Note: Values in the table below are calculated automatically and may be slightly different from actual ingame values (usually no more than ±1).

Since basic stats of creatures may be re-balanced when required, this small discrepancy is better during wiki updates than having incorrect information from previous builds.

Level HealthIcon Health DamageIcon Damage SpeedIcon Speed ArmorIcon Armor CriticalChanceIcon Critical
21 3291 1175 126 0% 5%
22 3455 1234 126 0% 5%
23 3628 1296 126 0% 5%
24 3810 1361 126 0% 5%
25 4000 1429 126 0% 5%
26 4200 1500 126 0% 5%
27 4410 1575 126 0% 5%
28 4631 1654 126 0% 5%
29 4862 1736 126 0% 5%
30 5105 1823 126 0% 5%


Trivia

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